Date17.10.2026
Reading time2 minutes
Changes28
- Added logic for Deadman Danny. Auto-fire charges shots against heroes and troopers, and fires with a single press against souls
- Significantly optimized the Magic Bullet algorithm
- Fixed several situations where PSilent fired into a wall near the character
- Fixed an issue where an ability could be selected while shooting but could not be cast
- Updated the logic to work correctly on all characters
- Fixed an issue where RCS could interfere with free camera movement
- Added a feature that guides the character toward corners suitable for a Corner Jump while airborne
- Added a feature that performs a slide after mantling
- Now works on all characters
- Added automatic headshots when the item is ready
- Fixed casting of targeted abilities and items with different cast type settings
- Fixed situations where tower parrying could fail
- Added a combo for the new hero
- Added a combo for the new hero
- Added an experimental combo
- Fixed the ultimate helper in Aim Assist aiming mode
- Added support for Tankbuster and Mystic Burst items
- Fixed several conditions for using Mark in the helper
- Added support for Tankbuster and Mystic Burst items
- Added auto-fire when the carbine is charged
- Added an option to fire only at the head
- Added auto-fire while the ultimate is active
- Added an option to fire only at the head
- Added automatic headshots when Crackshot is ready
- Fixed piece movement after the patch
- Added a separate toggle for Queen movement, independent of the combo's ultimate cast setting
- Improved ability and Echo Shard usage logic in combos
- Fixed an issue where the Flawless Advance helper did not release the button during the perfect timing window when no target was available