Changelog

Automation & Quality of Life Improvements

New automation actions and conditions, improved harvesting, watercraft routes with multiple waypoints, freighter loading and interface scaling settings.

Date01.10.2026
Reading time2 minutes
Changes26

Changes

7

Automation

  • Auto Train has been renamed to "Automation".
  • Added the "Harvest resources" action with resource filters, a harvest radius, regular and rare-resource unload targets, and AFK points. The action uses Auto Farm storage and behavior settings.
  • Added the "Pick up from ground" action to collect filtered items from bags and crates on the ground within 3 metres of the action position.
  • Added "Enter vehicle" and "Exit vehicle" actions, including seat selection when entering a vehicle.
  • Added the ability to create loops and branches with conditions (WIP).
  • Improved default completion conditions.
  • Improved window resizing and adjustable column widths in the preset editor. The window also preserves its position when the game window is resized.
  • Added tooltips for long names, automatic selection of imported presets, and hints and translations in English and Russian.

Auto Farm

  • Added "Nearest", "Balanced" and "In list order" fill modes for regular and rare-resource unload targets.
  • "Balanced" prioritizes the stockpile with the least of the resource. "In list order" sends each completed batch to the next available unload target, skipping full or unavailable targets.
  • Improved harvester steering and obstacle avoidance when approaching resource nodes and unload targets.
  • Added automatic harvester refueling from nearby liquid containers at about 20% fuel. Work resumes at about half a tank, using the same fuel type.
  • Reduced delays when checking stockpiles for unloading.

Pathfinding

  • Added the "Fast Load" action to fill the freighter's resource containers from nearby resource transfer stations and return them to the Iron Ship.
  • Added the "Load Nearby Resource Containers" action to load containers into the Iron Ship.
  • Both actions are available under Character Pathfinding → Move to position when the crane and freighter are deployed and the ship is within crane reach.
  • Improved crane placement accuracy in "Place Shippable", including container stacking.

Auto Pilot

  • Improved watercraft support.
  • Added water destination selection in the game world using right-click and the "Set destination key" configured under Character Pathfinding.

Logi Helper

  • Added "Round-robin" and "Sequential" craft modes. "Round-robin" is now the default and spreads suggested orders across the selected stockpile's needs, prioritizing items with the lowest percentage of their target quantity.

Repeat Pull

  • Fixed a crash when using the function.
  • Added automatic stopping when the saved stockpile is no longer available.

System

  • Added the "UI scale source" setting with "Fixed", "Game window", "Primary monitor" and "Current monitor" options.
  • Added "Global UI scale" and "Minimum UI scale" settings. "Menu scale" remains a separate setting for the main menu.
  • Fixed overlay visibility issues when using Windows compatibility settings.
  • Added the -no_capture_protection launch argument to force capture protection off. The menu toggle is disabled while the argument is active.