New automation actions and conditions, improved harvesting, watercraft routes with multiple waypoints, freighter loading and interface scaling settings.
Added the "Harvest resources" action with resource filters, a harvest radius, regular and rare-resource unload targets, and AFK points. The action uses Auto Farm storage and behavior settings.
Added the "Pick up from ground" action to collect filtered items from bags and crates on the ground within 3 metres of the action position.
Added "Enter vehicle" and "Exit vehicle" actions, including seat selection when entering a vehicle.
Added the ability to create loops and branches with conditions (WIP).
Improved default completion conditions.
Improved window resizing and adjustable column widths in the preset editor. The window also preserves its position when the game window is resized.
Added tooltips for long names, automatic selection of imported presets, and hints and translations in English and Russian.
A
Auto Farm
Added "Nearest", "Balanced" and "In list order" fill modes for regular and rare-resource unload targets.
"Balanced" prioritizes the stockpile with the least of the resource. "In list order" sends each completed batch to the next available unload target, skipping full or unavailable targets.
Improved harvester steering and obstacle avoidance when approaching resource nodes and unload targets.
Added automatic harvester refueling from nearby liquid containers at about 20% fuel. Work resumes at about half a tank, using the same fuel type.
Reduced delays when checking stockpiles for unloading.
P
Pathfinding
Added the "Fast Load" action to fill the freighter's resource containers from nearby resource transfer stations and return them to the Iron Ship.
Added the "Load Nearby Resource Containers" action to load containers into the Iron Ship.
Both actions are available under Character Pathfinding → Move to position when the crane and freighter are deployed and the ship is within crane reach.
Improved crane placement accuracy in "Place Shippable", including container stacking.
A
Auto Pilot
Improved watercraft support.
Added water destination selection in the game world using right-click and the "Set destination key" configured under Character Pathfinding.
L
Logi Helper
Added "Round-robin" and "Sequential" craft modes. "Round-robin" is now the default and spreads suggested orders across the selected stockpile's needs, prioritizing items with the lowest percentage of their target quantity.
R
Repeat Pull
Fixed a crash when using the function.
Added automatic stopping when the saved stockpile is no longer available.
S
System
Added the "UI scale source" setting with "Fixed", "Game window", "Primary monitor" and "Current monitor" options.
Added "Global UI scale" and "Minimum UI scale" settings. "Menu scale" remains a separate setting for the main menu.
Fixed overlay visibility issues when using Windows compatibility settings.
Added the -no_capture_protection launch argument to force capture protection off. The menu toggle is disabled while the argument is active.