Fecha10.08.2026
Tiempo de lectura1 minuto
Cambios17
- Fixed a bug where the auto-fire feature did not work due to Aim assist being disabled
- Fixed auto-fire on troopers
- Some legit-related menu items were changed, their settings have been reset (Max headshot %; Head aggression)
- Fixed an issue in all combos where targeted items or abilities were not used because of game settings
- Fixed the use of some items in combos
- Significantly reworked the heavy melee detection logic
- Fixed an issue with enemies' heavy melee state getting "stuck"
- Added a setting to disable parrying while you are using a channeling ability (e.g. Bebop's or Seven's ultimates)
- Added a setting to enable parrying of Light melee attacks
- Added display of abilities and their cooldowns next to enemy or ally heroes
- Added a choice of what to display: Icon, Timer, Bar, Charges, Levels
- Added a filter: All abilities, Ultimate only, On cooldown only
- Added panel scaling based on distance to the render settings
- Added hiding of panels that are behind other panels (Hero behind hero) to the render settings
- Added a feature that displays the players spectating you
- Fixed several crashes on load when the game is minimized in fullscreen mode
- Fixed an issue with the interface missing after restoring the game into a newly found match